Hughes, E., Ekdahl, D., & Boldsen, S. (2025). Between essence and diversity: Challenges for phenomenological Autism research. Theory & Psychology, 0(0). https://doi.org/10.1177/09593543251315074.
Ekdahl, D., Ravn, S., Rucinska, Z. & van Hilvoorde, I. (2024). Editorial: What is Esports Performance? Front. Sports Act. Living, Sec. Elite Sports and Performance Enhancement. Volume 6, https://doi.org/10.3389/fspor.2024.1538686
Ekdahl D. & Krieger J. (2024). The Enhanced Games: a timely injection for the International Olympic Committee. Front. Sports Act. Living 6:1490651. https://doi.org/10.3389/fspor.2024.1490651
Ekdahl, D., Ravn, S., Rucinska, Z. & van Hilvoorde, I. (2024). What is Esports Performance? Front. Sports Act. Living, Sec. Elite Sports and Performance Enhancement. Volume 6, https://www.frontiersin.org/research-topics/58343/what-is-esports-performance/articles
Osler, L., & Ekdahl, D. (2024). Learning to walk and talk (again): what developmental psychology can teach us about online intersubjectivity. Philosophical Explorations, 1–14. https://doi.org/10.1080/13869795.2024.2344981
Ekdahl, D. (2024). The double empathy problem and the problem of empathy: neurodiversifying phenomenology. Disability & Society, 39(10), 2588–2610. https://doi.org/10.1080/09687599.2023.2220180
Ekdahl, D. (2023). From the Gamer’s Dilemma to the Real World: Commentary on Montefiore and Formosa’s ‘Crossing the Fictional Line: Moral Graveness, the Gamer’s Dilemma, and the Paradox of Fictionally Going Too Far'. Philosophy & Technology
Ekdahl, D. (2023). Review of Daniel O’Shiel, 'The Phenomenology of Virtual Technology: Perception and Imagination in a Digital Age, Dublin: Bloomsbury Academic, 2022'. Phenom Cogn Sci.
Ekdahl, D. & Osler, L. (2023). Expressive Avatars: Vitality in Virtual Worlds. Philosophy & Technology, 36(2). https://doi.org/10.1007/s13347-023-00628-5
Ekdahl, D. (2022). Both Physical and Virtual: On Immediacy in Esports. Front. Sports Act. Living 4, 2022. DOI: 10.3389/fspor.2022.880294
Ekdahl, D. & Ravn, S. (2022). Social Bodies in Virtual Worlds: Intercorporeality in Esports. Phenom Cogn Sci 21, 293-316. https://doi.org/10.1007/s11097-021-09734-1 [PDF]
Ekdahl, D. (2021) The Embodiment of Esports: Crossing the Gap between Physical and Virtual, Syddansk Universitet, Faculty of Health Sciences. https://doi.org/10.21996/221c-kt65 [Link].
Ekdahl, D. (2021) Our Body Does Not Have To End Where Digital Screens Begin, Academia Letters, doi: 10.20935/AL1487 [Link].
Ekdahl, D. (2021). Mechanical Keyboards and Crystal Arrows: Incorporation in Esports. Journal of Consciousness Studies, 28, 5(6), pp. 30-57(28). [PDF]
Ekdahl, D. & Ravn, S. (2019) Embodied Involvement in Virtual Worlds: the case of eSports practitioners. Sport, Ethics and Philosophy. DOI: 10.1080/17511321.2018.1475418.
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Ekdahl, D. (2015) Holism in Perception. TIDskrift.
Ekdahl, D. (2014) Mening og virkelighed: Husserls transcendentalfilosofi, noemaet og diskussionen mellem semantisk internalisme og eksternalisme. TIDskrift.